Before cutting polygons to make archs, I have created more circles on other levels. To do so, I created another function and copied and pasted from the Arch() function.
But this time round, I have added for each in range into the function. Since I have 6 levels, I duplicate the group of cylinders 6 times and move them accordingly like what I did for Levels().
Cutting polygons in Maya is called Difference, while python commands, it is called polyBoo10p.
Boolean polygons
- MC.polyUnite is to combine objects together into one.
- MC.select is to select items.
- MC.polyBoo10p is to create boolean(difference).
Booleans
The cutting is not deep enough and I have to move the cylinders inwards before cutting to get the arches.
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